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SUMMARY:REMINDER: Call For Papers - Philosophical Approaches to Games and Gamification: Ethical\, Aesthetic\, Technological and Political Perspectives (II)
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DESCRIPTION:<strong>REMINDER:<br><br></strong>\n<strong><br></strong>\n<strong>We are collecting papers now!</strong>\n<strong><br><br></strong>\n<strong>CALL FOR SUBMISSIONS</strong>\n<strong>for a topical issue of <em>Open Philosophy</em></strong>\n<strong>PHILOSOPHICAL APPROACHES TO GAMES AND GAMIFICATION: ETHICAL\, AESTHETIC\, TECHNOLOGICAL AND&nbsp\;POLITICAL PERSPECTIVES</strong>\n&nbsp\;\n&nbsp\;<br><br>\n<em>Open Philosophy</em>&nbsp\;(https://www.degruyter.com/opphil</a>) invites submissions for the topical issue " Philosophical Approaches to Games and Gamification: Ethical\, Aesthetic\, Technological and&nbsp\;Political Perspectives\," edited by Giannis Perperidis (Panteion University\, Greece). &ensp\;&ensp\;&ensp\;\n&nbsp\;<br><br>\n<strong>DESCRIPTION</strong>&nbsp\;\n&nbsp\;<br><br>\nThis special issue aims at exploring innovative philosophical approaches&nbsp\;on games and gamification. Numerous philosophers in various historical periods attempted to&nbsp\;explore the ontological\, ethical\, political and&nbsp\;economic foundations of play and games. From Heraclitus to&nbsp\;Kant\, Nietzsche and&nbsp\;most recent scholars\, play and games&nbsp\;are related to aesthetic\, temporal\, ontological\, and&nbsp\;political&nbsp\;matters. Digital games and&nbsp\;virtual worlds have challenged typical boundaries of thought in the before-mentioned fields. A philosophy of games and&nbsp\;virtual worlds needs to&nbsp\;approach old and&nbsp\;new ways we perceive play and games and&nbsp\;address issues deriving from aspects such as virtual reality\, playing vs games&nbsp\;in the analogue or digital worlds and&nbsp\;digital games&nbsp\;production.\n<br><br>\nMoreover\, an important issue concerning the relation of games and&nbsp\;society is gamification. In a broad sense\, gamification&nbsp\;means the transition of gaming categories of thought\, habits and structures into &ldquo\;real&rdquo\; procedures such as communication in online platforms\, structuring of working spaces\, personal development or even the &ldquo\;credit system&rdquo\;. Gamification&rsquo\;s consequences have not yet highlighted in depth: the way &ldquo\;platform capitalism&rdquo\; works\; the way workers are bound to&nbsp\;companies via aesthetically designed &ldquo\;treats&rdquo\;\; the shaping of working hours and&nbsp\;space\; the digitally designed smart cities\; the way politicians acquire and&nbsp\;fascinate their audience\; the way &ldquo\;nudge&rdquo\; works. All of the abovementioned elements of gamification&nbsp\;need to&nbsp\;be evaluated in regard to&nbsp\;their ethical and&nbsp\;political&nbsp\;implementations.\nContributions may address (but not be limited to) the following topics:\n<br><br>\n<ul>\n<li>\nRevisions of older philosophical approaches to&nbsp\;play and games.\n</li>\n<li>\nInnovative aesthetic&nbsp\;issues concerning digital games&nbsp\;(are digital worlds works of art? What kind of temporality do digital worlds entail?).\n</li>\n<li>\nWhat is the essence of virtual reality created by digital games? What affordances does it generate? Does it entail ontological\, metaphysical and/or representational issues?\n</li>\n<li>\nPower relations and&nbsp\;digital worlds.\n</li>\n<li>\nGaming production and&nbsp\;philosophical&nbsp\;issues (ethical\, political and/or economic matters)\n</li>\n<li>\nIs gamification ethical? How should we assess the political&nbsp\;communication of political&nbsp\;leaders who attempt to&nbsp\;fascinate their audience through gamifying techniques and&nbsp\;technologies? How are modern technical artifacts influenced by gamification? What are the consequences of Virtual Reality in production? How is it used and&nbsp\;how can it be ethically and&nbsp\;politically evaluated?\n</li>\n<li>\nTechnological&nbsp\;issues concerning digital games and/or gamification&nbsp\;technologies and/or gamified technologies.\n</li>\n</ul>\n<br>We especially welcome contributions that raise (and/or attempt to&nbsp\;answer) philosophical&nbsp\;questions regarding technical and&nbsp\;economic dimensions of the before-mentioned topics.\n<br><br>\nAuthors publishing their articles in the special issue will benefit from:&nbsp\;\n&nbsp\;&middot\; transparent\, comprehensive and&nbsp\;fast peer review\,&nbsp\;\n&nbsp\;&middot\; efficient route to&nbsp\;fast-track publication and&nbsp\;full advantage of De Gruyter's e-technology.\n&nbsp\; <br><br>\nBecause <em>Open Philosophy</em>&nbsp\;is published under an Open Access model\, as a rule\, publication costs should be covered by so called Article Publishing Charges&nbsp\;(APC)\, paid by authors\, their affiliated institutions\, funders or sponsors.&nbsp\;\n&nbsp\;<br><br>\nAuthors without access to&nbsp\;publishing funds are encouraged to&nbsp\;discuss potential discounts or waivers with Managing Editor of the journal Katarzyna Tempczyk (katarzyna.tempczyk@degruyter.com</a>) before submitting their manuscripts.&nbsp\;\n&nbsp\;<br><br>\n&nbsp\;&nbsp\;\n<strong>HOW TO&nbsp\;SUBMIT</strong>&nbsp\;\n&nbsp\;<br><br>\nSubmissions will be collected from September 1 to&nbsp\;October 31\, 2024.&nbsp\;\n<br><br>\nTo&nbsp\;submit an article for the special issue of <em>Open Philosophy</em>\, authors are asked to&nbsp\;access the online submission system at:&nbsp\; http://www.editorialmanager.com/opphil/</a>&nbsp\;\n&nbsp\;<br><br>\nPlease choose as article type: <strong>Games and Gamification</strong>\n&nbsp\;<br><br>\nBefore submission the authors should carefully read over the Instruction for Authors\, available&nbsp\;\nat: https://www.degruyter.com/publication/journal_key/OPPHIL/downloadAsset/OPPHIL_Instruction%20for%20Authors.pdf</a>\n&nbsp\;<br><br>\nAll contributions will undergo critical review before being accepted for publication.&nbsp\;\n&nbsp\; <br><br>\nFurther questions about this thematic issue can be addressed to&nbsp\;Giannis Perperidis at johnperpe@gmail.com</a>.&nbsp\;In case of technical problems with submission\, please contact AssistantManagingEditor@degruyter.com</a>&nbsp\; &nbsp\;&nbsp\;\n&nbsp\;<br><br>\nFind us on facebook: https://www.facebook.com/DGOpenPhilosophy</a> \n
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