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BEGIN:VEVENT
DTSTAMP:20260412T171116Z
DTSTART;TZID=Europe/London:20260731T090000
DTEND;TZID=Europe/London:20260731T090000
SUMMARY:Philosophy through Art\, Games\, and Fiction (Philosophical Psychology)
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TZID:Europe/London
DESCRIPTION:<p>To honour the legacy of Helen De Cruz\, beloved editorial board member who was a brilliant philosopher\, but also an educator\, a musician\, a fiction writer\, and an illustrator\,&nbsp\;<em>Philosophical Psychology</em>&nbsp\;invites contributions on the way in which philosophical concepts and ideas can be conveyed through art\, games\, and fiction.</p>\n<p>Questions may include the following:</p>\n<ul>\n<li>What is the role of fables in developing philosophical arguments or ideas?</li>\n<li>What is the epistemic value of fiction? Can a story on its own convey an an argument?</li>\n<li>Can we do philosophy using interactive games or videogames?</li>\n<li>Do TV series (such as&nbsp\;<em>Severance</em>&nbsp\;or&nbsp\;<em>Silo</em>) merely illustrate philosophical problems or can they be used to address them and solve them as well?</li>\n<li>How do art and literature contribute to moral agency?</li>\n<li>Is philosophy itself a form of art?</li>\n<li>How can thought experiments be used to assess a philosophical theory?</li>\n</ul>
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