BEGIN:VCALENDAR
PRODID:-//Grails iCalendar plugin//NONSGML Grails iCalendar plugin//EN
VERSION:2.0
CALSCALE:GREGORIAN
METHOD:PUBLISH
BEGIN:VEVENT
DTSTAMP:20260610T001740Z
DTSTART;TZID=Europe/Berlin:20131002T100000
DTEND;TZID=Europe/Berlin:20131004T180000
SUMMARY:Computer Game Space – Concept\, Form and Experience
UID:20260612T131239Z-iCalPlugin-Grails@philevents-web-bd7db559-gt5qm
TZID:Europe/Berlin
LOCATION:Bergen\, Norway
DESCRIPTION:<p>Player experience and dynamics in computer games are structured around apparent spatial relations inside the gameworld. It is furthermore common to use spatial metaphors such as&nbsp\; &ldquo\;action space&rdquo\;\, &ldquo\;possibility space&rdquo\;\, &ldquo\;experiential space&rdquo\; to explain central aspects of these games. For information about the conference please visit&nbsp\;2013.gamephilosophy.org&nbsp\;and&nbsp\;gamephilosophy.org. A wiki-based bibliography for the conference theme will be made available. &nbsp\;</p>\n<p>Olav Asheim<br>Kristine J&oslash\;rgensen<br>Rune Klevjer<br>Stephan G&uuml\;nzel<br>Gordon Calleja<br>Patrick Coppock<br>Olli Tapio Leino\,<br>John Richard Sageng\, program committee chair</p>
ORGANIZER:
METHOD:PUBLISH
END:VEVENT
END:VCALENDAR
