Video Games and Virtual Ethics

July 21, 2017 - July 22, 2017
Institute of Philosophy

Bloomsbury Room, G35
Senate House, Malet Street
London WC1E 7HU
United Kingdom

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Sponsor(s):

  • British Society of Aesthetics
  • Institute of Philosophy

Main speakers:

Morgan Luck
Charles Sturt University
Esther MacCallum-Stewart
Staffordshire University
Stephanie Patridge
Otterbein College
Garry Young
Nottingham Trent University

Organisers:

Christopher Bartel
Appalachian State University
Derek Matravers
Open University (UK)

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Is it morally wrong to play violent video games? Academics across numerous disciplines have taken an interest in these issues. Excellent work can be found in philosophy, psychology, media studies, sociology, and literary studies. However academics within these disciplines often do not talk to each other about their shared interest in games. With this conference, our aim is to promote cross-disciplinary dialogue on these issues.

CONFERENCE PROGRAMME

Friday

9:30 – 10:20 — Morgan Luck (Charles Sturt University), "Formulating the Gamer’s Dilemma"

10:30 – 11:15 — Marissa Willis (Wycliffe Hall, Oxford), "The New Gamer’s Dilemma: Rephrasing the Gamer’s Dilemma as a Question of Enjoyment"

11:15 – 12:00 — Rebecca Davnall (University of Liverpool), "Against ‘Ludic Ethics’"

12:00 – 1:00 — Lunch

1:30 – 2:20 — Stephanie Patridge (Otterbein University), "TBA"

2:30 – 3:15 — Sarah Hodge (Bournemouth University), "Combo Attack: Applying moral psychology theory and game design principles to create a purpose made game to investigate in game morality"

3:15 – 4:00 — Nele van de Mosselaer (University of Antwerp), "On Wanting to Shoot Fictional Zombies: (I-)Desires and Interactive Fiction"

4:00 – 4:30 — Tea/Coffee

4:30 – 5:20 — Garry Young (Nottingham Trent University), "Okay, so it’s not immoral but it is in poor taste"

Saturday

9:30 – 10:20 — Christopher Bartel (Appalachian State University), "Political Ideology as a Factors in Video Game Preferences and Playing Habits"

10:30 – 11:15— John Tillson (University of Warwick), "Is it wrong to simulate doing wrong?"

11:15 – 12:00 — Helen Ryland (University of Birmingham), "Getting Away with Murder: Why Virtual Murder is Deontologically Wrong"

12:00 – 1:00 — Lunch

1:00 – 1:45 — Vainius Volungvicius (Vytautas Magnus University), "The importance of a clear ontology of video games for video game ethics"

1:45 – 2:30 — Nathan Wildman (University of Glasgow) and Amanda Cawston (University of Tilburg), "A Moral Argument for Video Games"

2:30 – 3:00 — Tea/Coffee

3:00 – 3:45 — Malcolm Ryan (Macquarie University), "Morality Play: A model for developing games of moral expertise"

3:45 – 4:30— Kevin Schut (Trinity Western University), "Playing with Meaning: Video Games, Interpretation, and Ethics"

4:40 – 5:30 — Esther MacCallum-Stewart (Staffordshire University), "‘Why can't I stab Slyboots?!', Model Behaviours in Hidden Object Games"

Attendance at the conference is free. Registration is not required, but preferred. Inquiries can be addressed to Christopher Bartel (bartelcj@appstate.edu) or Derek Matravers (derek.matravers@open.ac.uk). Please use ‘VGVE 2017’ in the subject line.

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Appalachian State University

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