POSTPONED UNTIL FALL 2020 - Workshop on the Philosophy of Games
- American Society for Aesthetics
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Call for Papers
Workshop on the Philosophy of Games
Date TBD: Fall 2020
University of Central Oklahoma, Edmond OK
We invite scholars in any field of study who take a professional interest in the philosophy of games to submit papers to the Workshop on the Philosophy of Games.
Games are obviously growing in cultural weight and importance. They also come in various forms, from board games to sports, videogames to game of make-believe, card games to roleplaying games. There are several philosophical questions that can and have been raised about games: what are games? What is their value? Can games be artworks, or possess aesthetic value? Are there ethical issues that arise with gameplay?
Possible topics to be addressed include, but are not limited to, the following:
- What is the definition of a “game”, and how does it relate to other closely allied concepts, such as “artwork”, “sport”, and “play”?
- What is the nature of the relationship between the play aspects of a game and the fictional aspects of a game?
- What is the ontological structure of a game? Is it to be identified with the rules of the game, the physical apparatus that supports it, or some larger social structure?
- How might game scholarship benefit from feminist, queer, or critical race interventions?
- WWhat are the norms of game-play? Are the norms of gameplay genre-specific or game-specific?
- Is there an aesthetic value to games? Is there an aesthetic value to the play experience?
- Is there a moral or political value to games?
As a workshop, we are open to receiving papers-in-progress. Submissions should not exceed 3000 words and be prepared for anonymous review. The deadline for submissions is February 1, 2020. Please send your submission to email@example.com. Please include “Workshop Submission” in the subject title of your email. Travel funding reimbursements of up to $500 will be available for presenters. We welcome submissions from members of underrepresented populations within academia.
The workshop organizers are committed to the goals of increasing the diversity in academic events. In working toward this goal, we wish to collect demographic data from individuals who submit papers. Participation in this data collection is entirely voluntary. Your demographic data will not be shared with the selection committee. Decisions about submitted essays will not be contingent on your participation in submitting this data. If authors wish to participate in this data collection exercise, we ask prospective participants to report along with their submitted essay (1) gender identification and (2) racial and ethnic identification. Please use any terms that you feel are most appropriate. We also ask prospective participants (3) to indicate whether they are a member of the American Society for Aesthetics.
Organizing Committee: Christopher Bartel (Appalachian State University), Mark Silcox (University of Central Oklahoma)
Selection Committee: Eva Dadlez, Zach Jurgensen, Shelby Moser, C. Thi Nguyen, Stephanie Patridge, John Sageng
This workshop is generously supported by a grant from the American Society for Aesthetics.
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#Games, #Video Games