CFP: Gaming Science: Exploring the Intersection of Science and Video Games - a thematic issue of Teorie vědy / Theory of Science journal

Submission deadline: March 31, 2024

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Call for Papers

Gaming Science: Exploring the Intersection of Science and Video Games

Video games are one of the most popular forms of entertainment today but their potential goes far beyond that. We invite submissions for a thematic issue of Teorie vědy / Theory of Science focused on the intersection of science and video games. This issue seeks to explore video games not only as objects of study but also as tools for scientific research.

We welcome submissions of original research articles from all disciplines and schools of thought that address any of the following topics:

A) Video games as objects of scientific research

  • How do different sciences study video games (e.g., history, psychology, sociology, game studies, aesthetics, computer science, etc.)?

B) Video games as tools for scientific research

  • How do different sciences use video games in their research? For example, using games to study:

    • immersive technologies (e.g., virtual reality)

    • spatial reasoning

    • empathy and aggression

    • ethical dilemmas

C) Broader topics

  • the role of gamification in scientific research

  • the potential of video games to facilitate interdisciplinary research and collaboration

  • the philosophical, ethical, societal, educational, and other related aspects of the intersection of science and video games

Submissions should be in English or Czech and follow the guidelines for Teorie vědy / Theory of Science, available on the journal’s website.

The deadline for submissions is March 31, 2024. Please direct any inquiries to [email protected].

We look forward to receiving your submissions!

Ivo Pezlar and Helena Bendova, editors
https://teorievedy.flu.cas.cz 

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#video games, #computer games, #digital games, #gaming, #theory of science, #methodology, #philosophy of science, #scientific method, #game studies