CFP: Gaming Science: Exploring the Intersection of Science and Video Games - a thematic issue of Teorie vědy / Theory of Science journal
Submission deadline: March 31, 2024
Call for Papers
Gaming Science: Exploring the Intersection of Science and Video Games
Video games are one of the most popular forms of entertainment today but their potential goes far beyond that. We invite submissions for a thematic issue of Teorie vědy / Theory of Science focused on the intersection of science and video games. This issue seeks to explore video games not only as objects of study but also as tools for scientific research.
We welcome submissions of original research articles from all disciplines and schools of thought that address any of the following topics:
A) Video games as objects of scientific research
How do different sciences study video games (e.g., history, psychology, sociology, game studies, aesthetics, computer science, etc.)?
B) Video games as tools for scientific research
How do different sciences use video games in their research? For example, using games to study:
immersive technologies (e.g., virtual reality)
empathy and aggression
C) Broader topics
the role of gamification in scientific research
the potential of video games to facilitate interdisciplinary research and collaboration
the philosophical, ethical, societal, educational, and other related aspects of the intersection of science and video games
Submissions should be in English or Czech and follow the guidelines for Teorie vědy / Theory of Science, available on the journal’s website.
The deadline for submissions is March 31, 2024. Please direct any inquiries to [email protected].
We look forward to receiving your submissions!
Ivo Pezlar and Helena Bendova, editors
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